parse.c or player.h /* how many players may be removed from program per call of process_players() */ #define MAX_OUTGOING_PER_BEAT 10 parse.c : process_players () add declaration int chucked = 0; just below this bit if ((scan->fd < 0) || (scan->flags & PANIC) || (scan->flags & CHUCKOUT)) { add if (chucked++ > MAX_OUTGOING_PER_BEAT) continue;